The game’s environment navigation and puzzle solutions are more than obtuse, they’re positively eldritch and revolve almost entirely around trial and error with little to no sense of logic at play. After about three weeks spent being lost in seemingly inescapable mazes, being murdered by surprise knife-throwing dwarves, and walking through doors that just take you back to the very room you were trying to walk out of except for when they sometimes don’t, I gave in and consulted a guide. I’m also a person who has absolutely howling ADHD-related frustration issues. I didn’t grow up on text adventures and have had only limited exposure to them over the years. Colossal Cave exists for them specifically as a passion project and as an effort to preserve history. They weren’t overly concerned with how a modern audience would handle it either, nor did they expect the project to be a particularly big money-maker. I interviewed the couple about the game at PAX West back in September, and they told me in no uncertain terms that honouring Crowther and Woods’s design was of paramount importance to them. The development of this remake marks the duo’s game development journey coming full circle, as it was Roberta’s obsession with Woods’s build that was directly responsible for leading the pair to redirect their fledgling company away from business software and over to video games, kicking off Sierra Entertainment and its incredible legacy. I did love my time with it, though, regardless. Legendary adventure game designers Roberta and Ken Williams have now come out of retirement on a mission to raise the game up from obscurity with a first-person 3D adaptation slavishly devoted to Woods’s version.ĭid I have fun playing Colossal Cave these past few weeks? No, not really. It’s arguably one of the most important and influential video games ever, and yet its place in history is rarely acknowledged. Navigate your way through the cave collecting objects and juggling your tiny inventory in order to solve all of the puzzles and recover all of the treasure, each successful step of which grants the player points up to a maximum total of 350.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |